load 5kmp.pdb, 5kmp; load 5kmp.omap, 5kmp_map; remove chain B; isomesh new_map, 5kmp_map, 1.0, chain A, carve = 2; remove !(name c+n+o+ca); bg_color silver; hide lines; show sticks; set ray_trace_mode, 0; # color; set antialias, 1; remove resn HOH; set ambient, 0.5; set mesh_width, 0.6; color aqua, chain A; color black, new_map; load 5kmp.pdb, 5kmp; load 5kmp.omap, 5kmp_map; remove chain B; isomesh new_map, 5kmp_map, 1.5, chain A, carve = 2; remove !(name c+n+o+ca); bg_color silver; hide lines; show sticks; set ray_trace_mode, 0; # color; set antialias, 1; remove resn HOH; set ambient, 0.5; set mesh_width, 0.4; color aqua, chain A; color black, new_map;